forked from brooke/mandel-6502
Compare commits
93 commits
| Author | SHA1 | Date | |
|---|---|---|---|
| a93dd00e36 | |||
| 97fdc12565 | |||
| b27be3c159 | |||
| 6479cf530c | |||
| 29cd3d968f | |||
| b46e6fb343 | |||
| f2a6af0995 | |||
| 96e0356e57 | |||
| fab2760394 | |||
| fd954da47e | |||
| 4bac47a4fd | |||
| 5cf64970c8 | |||
|
|
f7082ab371 | ||
|
|
689363d083 | ||
| 89b4e45901 | |||
| 6e66145ec6 | |||
| 07db3d00d7 | |||
| 26d612b6f3 | |||
| 25da81c64b | |||
| d182d33b35 | |||
| e0cc704d99 | |||
| 7c04862d70 | |||
| 918d15e813 | |||
| eaa00a055a | |||
| 7e5ca79d9a | |||
| d2bf77dc26 | |||
| 582ddf497f | |||
| d157fe1306 | |||
| dcf5a3f59e | |||
| 837082cf56 | |||
| 65fcb44934 | |||
| c424f1b8bc | |||
| 49fe315529 | |||
| f1ebb21bcb | |||
| 87caa52543 | |||
| d8601bb856 | |||
| 7985ea9a39 | |||
| cc83c76706 | |||
| 2e8893fd78 | |||
| 81bf7f3c43 | |||
| 1e0f577e09 | |||
| d2f41f9644 | |||
| 2fcb30b76a | |||
| 13257309dc | |||
| 7184b8e03f | |||
| 4a1e35699a | |||
| 0d086a179c | |||
| 61eb1aaf21 | |||
| b56dc1e98b | |||
| 0a7293d8bc | |||
| ec42f672d4 | |||
| 67649d4743 | |||
| ed79c80b16 | |||
| e6cbe0bc6b | |||
| 6db8cef82d | |||
| 9b7f6b8937 | |||
| 3bd9b1ac31 | |||
| 63e74d5152 | |||
| 14125a398a | |||
| 71d8d93abc | |||
| 64a6cf50f3 | |||
| 100c0f3314 | |||
| e51aa91e4e | |||
| c4b98c7be2 | |||
| 70d2c91f03 | |||
| acac5a8df4 | |||
| 883f926e57 | |||
| 0c63430dd9 | |||
| 3ab5006aa3 | |||
| f903272335 | |||
| 8ad996981a | |||
| 15fc5367f9 | |||
| 2118890977 | |||
| 0fc5ba914f | |||
| 2b0167226e | |||
| 504457595a | |||
| 0fcf4d6676 | |||
| d83b811444 | |||
| f32cc5fa7c | |||
| 052a19b6aa | |||
| 83cba4afa3 | |||
| ee1c268705 | |||
| e84a990789 | |||
| 0cde31905e | |||
| 45c5a4cb2d | |||
| 34ce9da030 | |||
| a9d551a98d | |||
| 829d2860e8 | |||
| f996c3cbcd | |||
| 405cec6d51 | |||
| 05133aabdd | |||
| 7f2bc43cff | |||
| 5637783529 |
12 changed files with 2432 additions and 1226 deletions
1
.gitignore
vendored
1
.gitignore
vendored
|
|
@ -1,3 +1,4 @@
|
|||
*.o
|
||||
*.xex
|
||||
tables.s
|
||||
.DS_Store
|
||||
|
|
|
|||
14
Makefile
14
Makefile
|
|
@ -2,13 +2,21 @@
|
|||
|
||||
all : mandel.xex
|
||||
|
||||
%.xex : %.o
|
||||
ld65 -C atari-asm-xex.cfg -o $@ $<
|
||||
mandel.xex : mandel.o mandel-core.o tables.o atari-xex.cfg
|
||||
ld65 -C ./atari-xex.cfg --mapfile mandel.map -o $@ mandel.o mandel-core.o tables.o atari.lib
|
||||
|
||||
mandel.s : mandel.c mandel.h
|
||||
cc65 -o $@ mandel.c
|
||||
|
||||
%.o : %.s
|
||||
ca65 -o $@ $<
|
||||
|
||||
tables.s : tables.js
|
||||
node tables.js > tables.s
|
||||
|
||||
clean :
|
||||
rm -f tables.s
|
||||
rm -f mandel.s
|
||||
rm -f *.o
|
||||
rm -f *.xex
|
||||
|
||||
rm -f mandel.map
|
||||
|
|
|
|||
28
atari-asm-xex.cfg
Normal file
28
atari-asm-xex.cfg
Normal file
|
|
@ -0,0 +1,28 @@
|
|||
FEATURES {
|
||||
STARTADDRESS: default = $2E00;
|
||||
}
|
||||
SYMBOLS {
|
||||
__STARTADDRESS__: type = export, value = %S;
|
||||
}
|
||||
MEMORY {
|
||||
ZP: file = "", define = yes, start = $0082, size = $007E;
|
||||
MAIN: file = %O, define = yes, start = %S, size = $4000 - %S;
|
||||
# Keep $4000-7fff clear for expanded RAM access window
|
||||
TABLES: file = %O, define = yes, start = $8000, size = $a000 - $8000;
|
||||
# Keep $a000-$bfff clear for BASIC cartridge
|
||||
}
|
||||
FILES {
|
||||
%O: format = atari;
|
||||
}
|
||||
FORMATS {
|
||||
atari: runad = start;
|
||||
}
|
||||
SEGMENTS {
|
||||
ZEROPAGE: load = ZP, type = zp, optional = yes;
|
||||
EXTZP: load = ZP, type = zp, optional = yes; # to enable modules to be able to link to C and assembler programs
|
||||
CODE: load = MAIN, type = rw, define = yes;
|
||||
RODATA: load = MAIN, type = ro optional = yes;
|
||||
DATA: load = MAIN, type = rw optional = yes;
|
||||
BSS: load = MAIN, type = bss, optional = yes, define = yes;
|
||||
TABLES: load = TABLES, type = ro, optional = yes, align = 256;
|
||||
}
|
||||
69
atari-xex.cfg
Normal file
69
atari-xex.cfg
Normal file
|
|
@ -0,0 +1,69 @@
|
|||
# Sample linker configuration for C programs using the Atari binary file support.
|
||||
# Use with: cl65 -tatari -Catari-xex.cfg prog.c -o prog.xex
|
||||
FEATURES {
|
||||
STARTADDRESS: default = $8000;
|
||||
}
|
||||
SYMBOLS {
|
||||
__SYSTEM_CHECK__: type = import; # force inclusion of "system check" load chunk
|
||||
__STACKSIZE__: type = weak, value = $0800; # 2k stack
|
||||
__STARTADDRESS__: type = export, value = %S;
|
||||
__RESERVED_MEMORY__: type = weak, value = $0000;
|
||||
__SYSCHKHDR__: type = export, value = 0; # Disable system check header
|
||||
__SYSCHKTRL__: type = export, value = 0; # Disable system check trailer
|
||||
__TABLESEG_START__: type = weak, value = $2E00 + $0300;
|
||||
__TABLESEG_SIZE__: type = weak, value = 6 * $100;
|
||||
__BANKSY_START__: type = weak, value = $4000;
|
||||
__BANKSY_SIZE__: type = weak, value = $4000;
|
||||
__FRAMEBUFFER_START__: type = weak, value = $A000;
|
||||
}
|
||||
MEMORY {
|
||||
# Note -- $80 and $81 (LOMEM) appear to be reserved in ZP.
|
||||
ZP: file = "", define = yes, start = $0082, size = $007E;
|
||||
# "system check" load chunk
|
||||
SYSCHKCHNK: file = %O, start = $2E00, size = $0300;
|
||||
# Note $a000-$bfff is against the BASIC cartridge, may require booting with OPTION.
|
||||
TABLES: file = %O, define = yes, start = __TABLESEG_START__, size = __TABLESEG_SIZE__;
|
||||
# We reserve $4000-7fff for the bank-switch window.
|
||||
# In theory we could keep data and code here that we only use on 48k/64k systems.
|
||||
BANKSWITCH: file = "", define = yes, start = __BANKSY_START__, size = __BANKSY_SIZE__;
|
||||
# "main program" load chunk
|
||||
MAIN: file = %O, define = yes, start = %S, size = __FRAMEBUFFER_START__ - __STACKSIZE__ - __RESERVED_MEMORY__ - %S;
|
||||
}
|
||||
FILES {
|
||||
%O: format = atari;
|
||||
}
|
||||
FORMATS {
|
||||
atari: runad = start,
|
||||
initad = SYSCHKCHNK: __SYSTEM_CHECK__;
|
||||
}
|
||||
SEGMENTS {
|
||||
ZEROPAGE: load = ZP, type = zp;
|
||||
EXTZP: load = ZP, type = zp, optional = yes;
|
||||
SYSCHK: load = SYSCHKCHNK, type = rw, define = yes, optional = yes;
|
||||
TABLES: load = TABLES, type = ro, optional = yes, align = 256;
|
||||
BANKSWICH: load = BANKSWITCH, type = ro, optional = yes;
|
||||
STARTUP: load = MAIN, type = ro, define = yes;
|
||||
LOWBSS: load = MAIN, type = rw, optional = yes; # not zero initialized
|
||||
LOWCODE: load = MAIN, type = ro, define = yes, optional = yes;
|
||||
ONCE: load = MAIN, type = ro, optional = yes;
|
||||
CODE: load = MAIN, type = ro, define = yes;
|
||||
RODATA: load = MAIN, type = ro;
|
||||
DATA: load = MAIN, type = rw;
|
||||
INIT: load = MAIN, type = rw, optional = yes;
|
||||
BSS: load = MAIN, type = bss, define = yes;
|
||||
}
|
||||
FEATURES {
|
||||
CONDES: type = constructor,
|
||||
label = __CONSTRUCTOR_TABLE__,
|
||||
count = __CONSTRUCTOR_COUNT__,
|
||||
segment = ONCE;
|
||||
CONDES: type = destructor,
|
||||
label = __DESTRUCTOR_TABLE__,
|
||||
count = __DESTRUCTOR_COUNT__,
|
||||
segment = RODATA;
|
||||
CONDES: type = interruptor,
|
||||
label = __INTERRUPTOR_TABLE__,
|
||||
count = __INTERRUPTOR_COUNT__,
|
||||
segment = RODATA,
|
||||
import = __CALLIRQ__;
|
||||
}
|
||||
2181
mandel-core.s
Normal file
2181
mandel-core.s
Normal file
File diff suppressed because it is too large
Load diff
15
mandel.c
Normal file
15
mandel.c
Normal file
|
|
@ -0,0 +1,15 @@
|
|||
/**
|
||||
* The UI and I/O wrapper for the Mandelbrot runner, in C.
|
||||
*
|
||||
* For the moment *all* logic is in mandel-core.s, I'm just
|
||||
* trying to get this to run within a cc65 environment.
|
||||
* Eventually just the inner loop fun will live in there.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include "mandel.h"
|
||||
|
||||
void main(void) {
|
||||
mandel_start();
|
||||
}
|
||||
4
mandel.h
Normal file
4
mandel.h
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
#include <inttypes.h>
|
||||
|
||||
// From mandel-core.s:
|
||||
extern void mandel_start(void);
|
||||
25
readme.md
25
readme.md
|
|
@ -14,32 +14,37 @@ Non-goals:
|
|||
|
||||
Enjoy! I'll probably work on this off and on for the next few weeks until I've got it producing fractals.
|
||||
|
||||
-- brooke, january 2023 - february 2024
|
||||
-- brooke, january 2023 - december 2024
|
||||
|
||||
## Current state
|
||||
|
||||
Basic rendering is functional, but no interactive behavior (zoom/pan) or benchmarking is done yet.
|
||||
Basic rendering is functional, with interactive zoom/pan (+/-/arrows) and 6 preset viewports via the number keys.
|
||||
|
||||
The 16-bit signed integer multiplication works; it takes two 16-bit inputs and emits one 32-bit output in the zero page, using the Atari OS ROM's floating point registers as workspaces. Inputs are clobbered.
|
||||
The 16-bit signed integer multiplication takes two 16-bit inputs and emits one 32-bit output in the zero page, using the Atari OS ROM's floating point registers as workspaces. Inputs are clobbered.
|
||||
|
||||
The main loop is a basic add-and-shift, using 16-bit adds which requires flipping the sign of negative inputs (otherwise you'd have to add all those sign-extension bits). Runs in 470-780 cycles depending on input.
|
||||
* 16-bit multiplies are decomposed into 4 8-bit unsigned multiplies and some addition
|
||||
* an optimized case for squares uses a table of 8-bit squares to reduce the number of 8-bit multiplication sub-ops
|
||||
* when expanded RAM is available as on 130XE, a 64KB 8-bit multiplication table accelerates the remaining multiplications
|
||||
* without expanded RAM, a table of half-squares is used to implement the algorithm from https://everything2.com/title/Fast+6502+multiplication
|
||||
|
||||
The mandelbrot calculations are done using 4.12-precision fixed point numbers. It may be possible to squish this down to 3.13.
|
||||
The mandelbrot calculations are done using 3.13-precision fixed point numbers with 6.26-precision intermediates.
|
||||
|
||||
Iterations are capped at 255.
|
||||
|
||||
The pixels are run in a progressive layout to get the basic shape on screen faster.
|
||||
|
||||
## Next steps
|
||||
There is a running counter of ms/px using the vertical blank interrupts as a timer, used to track our progress. :D
|
||||
|
||||
Add a running counter of ms/px using the vertical blank interrupts as a timer. This'll show how further work improves it!
|
||||
There's a check for cycles in (zx,zy) output when in the 'lake'; if values repeat, they cannot escape. This is a big time saver in fractint.
|
||||
|
||||
Check for cycles in (zx,zy) output when in the 'lake'; if values repeat, they cannot escape. This is a big time saver in fractint.
|
||||
|
||||
I may be able to do a faster multiply using tables of squares for 8-bit component multiplication.
|
||||
There's some cute color cycling.
|
||||
|
||||
## Deps and build instructions
|
||||
|
||||
I'm using `ca65` as a macro assembler, and have a Unix-style `Makefile` for building. Should work fairly easily on Linux and Mac. Might work on "raw" Windows but I use WSL for that.
|
||||
|
||||
Currently produces a `.xex` executable, which can be booted up in common Atari emulators and some i/o devices.
|
||||
|
||||
## Todo
|
||||
|
||||
See ideas in `todo.md`.
|
||||
|
|
|
|||
50
tables.js
Normal file
50
tables.js
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
function db(func) {
|
||||
let lines = [];
|
||||
for (let i = 0; i < 256; i += 16) {
|
||||
let items = [];
|
||||
for (let j = 0; j < 16; j++) {
|
||||
let x = i + j;
|
||||
items.push(func(x));
|
||||
}
|
||||
lines.push(' .byte ' + items.join(', '));
|
||||
}
|
||||
return lines.join('\n');
|
||||
}
|
||||
|
||||
let squares = [];
|
||||
for (let i = 0; i < 512; i++) {
|
||||
squares.push(Math.trunc((i * i + 1) / 2));
|
||||
}
|
||||
|
||||
console.log(
|
||||
`.segment "TABLES"
|
||||
|
||||
.export mul_lobyte256
|
||||
.export mul_hibyte256
|
||||
.export mul_hibyte512
|
||||
.export sqr_lobyte
|
||||
.export sqr_hibyte
|
||||
|
||||
; (i * i + 1) / 2 for the multiplier
|
||||
.align 256
|
||||
mul_lobyte256:
|
||||
${db((i) => squares[i] & 0xff)}
|
||||
|
||||
.align 256
|
||||
mul_hibyte256:
|
||||
${db((i) => (squares[i] >> 8) & 0xff)}
|
||||
|
||||
.align 256
|
||||
mul_hibyte512:
|
||||
${db((i) => (squares[i + 256] >> 8) & 0xff)}
|
||||
|
||||
; (i * i) for the plain squares
|
||||
.align 256
|
||||
sqr_lobyte:
|
||||
${db((i) => (i * i) & 0xff)}
|
||||
|
||||
.align 256
|
||||
sqr_hibyte:
|
||||
${db((i) => ((i * i) >> 8) & 0xff)}
|
||||
|
||||
`);
|
||||
41
testme.js
Normal file
41
testme.js
Normal file
|
|
@ -0,0 +1,41 @@
|
|||
// ax = (a + x)2/2 - a2/2 - x2/2
|
||||
|
||||
function half_square(x) {
|
||||
return Math.round(x * x / 2) & 0xffff >>> 0;
|
||||
}
|
||||
|
||||
function mul8(a, b) {
|
||||
let result = half_square(a + b) & 0xffff;
|
||||
result = (result - half_square(a)) & 0xffff;
|
||||
result = (result - half_square(b)) & 0xffff;
|
||||
result = (result + (b & a & 1)) & 0xffff;
|
||||
return result >>> 0;
|
||||
}
|
||||
|
||||
function mul16(a, b) {
|
||||
let ah = (a & 0xff00) >>> 8;
|
||||
let al = (a & 0x00ff) >>> 0;
|
||||
let bh = (b & 0xff00) >>> 8;
|
||||
let bl = (b & 0x00ff) >>> 0;
|
||||
let result = (mul8(al, bl) & 0xffff) >>> 0;
|
||||
result = ((result + (mul8(ah, bl) << 8)) & 0x00ffffff) >>> 0;
|
||||
result = ((result + (mul8(al, bh) << 8)) & 0x01ffffff) >>> 0;
|
||||
result = ((result + (mul8(ah, bh) << 16)) & 0xffffffff) >>> 0;
|
||||
return result;
|
||||
}
|
||||
|
||||
let max = 65536;
|
||||
//let max = 256;
|
||||
//let max = 128;
|
||||
//let max = 8;
|
||||
|
||||
for (let a = 0; a < max; a++) {
|
||||
for (let b = 0; b < max; b++) {
|
||||
let expected = Math.imul(a, b) >>> 0;
|
||||
//let actual = mul8(a, b);
|
||||
let actual = mul16(a, b);
|
||||
if (expected !== actual) {
|
||||
console.log(`wrong! ${a} * ${b} expected ${expected} got ${actual}`);
|
||||
}
|
||||
}
|
||||
}
|
||||
17
todo.md
Normal file
17
todo.md
Normal file
|
|
@ -0,0 +1,17 @@
|
|||
things to try:
|
||||
|
||||
* fix status bar to show elapsed time, per-iter time, per-pixel iter count
|
||||
|
||||
* 'turbo' mode disabling graphics in full or part
|
||||
|
||||
* patch the entire expanded-ram imul8xe on top of imul8 to avoid the 3-cycle thunk penalty :D
|
||||
|
||||
* maybe clean up the load/layout of the big mul table
|
||||
|
||||
* consider alternate lookup tables in the top 16KB under ROM
|
||||
|
||||
* y-axis mirror optimization
|
||||
|
||||
* extract viewport for display & re-input via keyboard
|
||||
|
||||
* fujinet screenshot/viewport uploader
|
||||
Loading…
Add table
Add a link
Reference in a new issue