tweak viewports

skip experimental 6th viewport that got forgotten
and limit max zoom to 7 (range 0-7) which is what looks good
This commit is contained in:
Brooke Vibber 2025-01-01 15:45:26 -08:00
parent 65fcb44934
commit 837082cf56
2 changed files with 2 additions and 8 deletions

View file

@ -296,7 +296,6 @@ viewport_zoom:
.byte 7
.byte 5
.byte 7
.byte 8
viewport_ox:
.dword ($00000000 & $3fffffff) << 2
@ -1393,7 +1392,7 @@ skip_char:
plus:
lda zoom
cmp #8
cmp #7
bpl skip_char
inc zoom
jmp done
@ -1427,8 +1426,6 @@ number_keys:
beq four
cpy #KEY_5
beq five
cpy #KEY_6
beq six
jmp skip_char
one:
@ -1445,9 +1442,6 @@ four:
jmp load_key_viewport
five:
ldx #4
jmp load_key_viewport
six:
ldx #5
; fall through
load_key_viewport:
jsr load_viewport

View file

@ -18,7 +18,7 @@ Enjoy! I'll probably work on this off and on for the next few weeks until I've g
## Current state
Basic rendering is functional, with interactive zoom/pan (+/-/arrows) and 6 preset viewports via the number keys.
Basic rendering is functional, with interactive zoom/pan (+/-/arrows) and 5 preset viewports via the number keys.
The 16-bit signed integer multiplication takes two 16-bit inputs and emits one 32-bit output in the zero page, using the Atari OS ROM's floating point registers as workspaces. Inputs are clobbered.