tweaks
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parent
1e46ee1009
commit
0e15f55e02
1 changed files with 63 additions and 22 deletions
85
src/main.rs
85
src/main.rs
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@ -13,36 +13,73 @@ const BIT_X: u8 = 8;
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// (Not used) - user mode accessible
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const BIT_U: u8 = 16;
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/*
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// (Not used) - global mapping
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const BIT_G: u8 = 32;
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// (Not presently used) accessed -- set if we've touched this since last time A cleared
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const BIT_A: u8 = 64;
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// (Will be used for JIT on writes to executable pags) dirty -- written since last time D cleared
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// (Not presently used)dirty -- written since last time D cleared
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// Note each core/hart has its own dirty state for local JIT
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const BIT_D: u8 = 128;
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/*
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// (Not used) reserved for supervisor
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// (Not used or room for it) reserved for supervisor
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const BITS_RSW_LO: i64 = 256;
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const BITS_RSW_HI: i64 = 512;
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const BITS_RSW: i64 = BITS_RSW_LO | BITS_RSW_HI;
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*/
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#[repr(C)]
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#[derive(Clone, Copy)]
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struct PageTableEntry {
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flags: u8
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}
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impl PageTableEntry {
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fn new(flags: u8) -> Self {
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return Self {
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flags
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}
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}
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fn as_u8(&self) -> u8 {
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return self.flags;
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}
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fn is_valid(&self) -> bool {
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return self.flags & BIT_V == BIT_V;
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}
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fn is_readable(&self) -> bool {
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return self.flags & (BIT_V | BIT_R) == (BIT_V | BIT_R);
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}
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fn is_writable(&self) -> bool {
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return self.flags & (BIT_V | BIT_R | BIT_W) == (BIT_V | BIT_R | BIT_W);
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}
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fn is_executable(&self) -> bool {
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return self.flags & (BIT_V | BIT_R | BIT_X) == (BIT_V | BIT_R | BIT_X);
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}
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}
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type ExecutorFunc = fn(i64, &mut CoreState, &mut MachineState) -> i64;
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#[repr(C)]
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struct MachineState {
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memory: Vec<u8>,
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pages: Vec<u8>,
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pages: Vec<PageTableEntry>,
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}
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/**
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* Note that physical memory accessors can traverse page boundaries;
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* we lay out linear memory from 0 to +4 gigabytes and will allocate
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* as many page table entries as are needed to cover RAM. These eat
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* up an extra 1 byte per 4 kilobytes of address space used, initially
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* allocating enough for all physical memory initially allocated.
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* up an extra 1 byte per 4 KiB of address space used (1 MiB per 4 GiB),
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* initially allocating enough for all physical memory allocated.
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*
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* This will be relatively space-inefficient for sparse address spaces
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* in the range of several gigabytes and more but requires only one
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@ -52,7 +89,7 @@ struct MachineState {
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* page tables, even if running on different threads.
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*/
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impl MachineState {
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fn restore(memory: Vec<u8>, pages: Vec<u8>) -> Self {
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fn new_with_state(memory: Vec<u8>, pages: Vec<PageTableEntry>) -> Self {
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if ((memory.len() >> PAGE_BITS) << PAGE_BITS) != memory.len() {
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panic!("memory size must be a multiple of 4096 bytes");
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}
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@ -67,23 +104,23 @@ impl MachineState {
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fn new(memory_size: usize) -> Self {
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let memory = vec![0u8; memory_size];
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let pages = vec![0u8; memory_size >> PAGE_BITS];
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return Self::restore(memory, pages);
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let pages = vec![PageTableEntry::new(0); memory_size >> PAGE_BITS];
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return Self::new_with_state(memory, pages);
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}
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fn get_page_table_entry(&mut self, address: usize) -> u32 {
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fn get_page_table_entry(&mut self, address: usize) -> PageTableEntry {
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let page = address >> PAGE_BITS;
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if page < self.pages.len() {
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return self.pages[page] as u32;
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return self.pages[page];
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} else {
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return 0;
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return PageTableEntry::new(0);
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}
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}
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fn set_page_table_entry(&mut self, address: usize, bits: u32) {
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fn set_page_table_entry(&mut self, address: usize, entry: PageTableEntry) {
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let page = address >> PAGE_BITS;
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if page < self.pages.len() {
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self.pages[address >> 12] = bits as u8;
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self.pages[address >> 12] = entry;
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} else {
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panic!("@fixme: handle attempts to expand address space");
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}
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@ -188,9 +225,6 @@ struct CoreState {
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// bytes separately
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f: [f64; 32],
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// 4096 csrs? no we're not gonna store them all
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satp: i64,
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// * fflags, accrued exceptions: bits 0-4
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// * nx: bit 0
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// * uf: bit 1
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@ -206,11 +240,18 @@ struct CoreState {
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// Because function references are linked separately on
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// each thread in WebAssembly, this has to live in each
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// core's state separately.
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executors: HashMap<i64, ExecutorFunc>
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executors: HashMap<i64, ExecutorFunc>,
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// Local dirty flags for JIT pages.
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// When we get a fence.i instructrion, look for all dirty
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// pages and invalidate any functions including them
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// Takes up to 1 byte per 4 KiB (1 MiB per 4 GiB) per thread.
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// Could be made more compact if only 1 bit is needed.
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dirty: Vec<u8>
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}
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impl CoreState {
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fn new() -> Self {
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fn new(machine: &MachineState) -> Self {
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return Self {
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x: [
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0, 0, 0, 0, 0, 0, 0, 0,
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@ -218,7 +259,6 @@ impl CoreState {
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0
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],
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satp: 0,
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f: [
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0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0,
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0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0,
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@ -226,7 +266,8 @@ impl CoreState {
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0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
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],
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fcsr: 0,
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executors: HashMap::new()
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executors: HashMap::new(),
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dirty: vec![0u8; machine.memory.len()]
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}
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}
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}
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@ -300,7 +341,7 @@ extern "C" fn interpreter(
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fn main() {
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let size = 8 * 1024 * 1024;
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let mut machine = MachineState::new(size);
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let mut core = CoreState::new();
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let mut core = CoreState::new(&machine);
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let pc = interpreter(&mut machine, &mut core, 0);
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println!("Ended with PC {}", pc);
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}
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