302 lines
No EOL
6.9 KiB
ObjectPascal
302 lines
No EOL
6.9 KiB
ObjectPascal
program RayTracingWithUltraRayTr;
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{$X+}
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uses Crt,Vga13h,RayTr;
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type
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TgaHeader = record { 18 bytes total }
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who_knows: array[1..12] of Byte;
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Width: Word;
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Height: Word;
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BitsPerPixel: Byte;
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who_knows2: Byte;
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end;
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const
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DefaultHeader: TgaHeader = (
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who_knows: (0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0);
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Width: 320;
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Height: 200;
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BitsPerPixel: 24;
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who_knows2: 32
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);
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var
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tf: File of byte;
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ttf: File absolute tf;
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procedure StartTga(s: String);
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begin
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Assign(tf,s);
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Rewrite(tf);
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BlockWrite(ttf,DefaultHeader,18);
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end;
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procedure EndTga;
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begin
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Close(tf);
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end;
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procedure TgaDot(r,g,b: Integer);
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begin
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if r > 255 then r := 255;
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if g > 255 then g := 255;
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if b > 255 then b := 255;
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if r < 0 then r := 0;
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if g < 0 then g := 0;
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if b < 0 then b := 0;
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Write(tf,Byte(b),Byte(g),Byte(r));
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end;
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{ r,g,b:0-255 }
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function Rgb(r,g,b: Integer): Integer;
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begin
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if r > 255 then r := 255;
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if g > 255 then g := 255;
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if b > 255 then b := 255;
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if r < 0 then r := 0;
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if g < 0 then g := 0;
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if b < 0 then b := 0;
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Rgb := (b shr 6) or ((g shr 3) and $1c) or (r and $e0);
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end;
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procedure RgbDot(x,y,r,g,b: Integer);
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var
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r1,g1,b1,r2,g2,b2,c1,c2: Integer;
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begin
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if r > 255 then r := 255;
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if g > 255 then g := 255;
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if b > 255 then b := 255;
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if r < 0 then r := 0;
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if g < 0 then g := 0;
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if b < 0 then b := 0;
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r1 := r and $e0; g1 := g and $e0; b1 := b and $c0;
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r2 := r1 + (r mod 32)+16;
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g2 := g1 + (g mod 32)+16;
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b2 := b1 + (b mod 64)+32;
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c1 := Rgb(r1,g1,b1); c2 := Rgb(r2,g2,b2);
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if (x mod 2) = (y mod 2) then PutPixel(x,y,c1) else PutPixel(x,y,c2);
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end;
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procedure SetUpRgb;
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var
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Clrs: array[0..255,0..2] of Byte;
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i: Integer;
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begin
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for i := 0 to 255 do begin
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Clrs[i,0] := (i and $e0) shr 2;
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Clrs[i,1] := (i and $1c) shl 1;
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Clrs[i,2] := (i and 3) shl 4;
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case Clrs[i,2] of
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15..31: Inc(Clrs[i,2],4);
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32..63: Inc(Clrs[i,2],8);
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end;
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end;
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SetColorBlock(0,256,Clrs);
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end;
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procedure Save(var u: TUniverse; st: String);
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var
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x,y: Integer;
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c: RgbTriple;
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r,g,b: Integer;
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begin
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StartTga(st);
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x := 0;
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for y := 0 to u.ScrHeight-1 do
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for x := 0 to u.ScrWidth-1 do begin
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u.TracePoint(x,y,c);
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r := Trunc(c.r*255);
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g := Trunc(c.g*255);
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b := Trunc(c.b*255);
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RgbDot(x,u.ScrHeight-1-y,r,g,b);
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TgaDot(r,g,b);
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end;
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EndTga;
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end;
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procedure Draw(var u: TUniverse);
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var
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x,y: Integer;
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c: RgbTriple;
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r,g,b: Integer;
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begin
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x := 0;
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while (x < u.ScrWidth) and (not KeyPressed) do begin
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for y := 0 to u.ScrHeight-1 do begin
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u.TracePoint(x,u.ScrHeight-1-y,c);
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r := Trunc(c.r*255);
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g := Trunc(c.g*255);
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b := Trunc(c.b*255);
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RgbDot(x,y,r,g,b);
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end;
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Inc(x);
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end;
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end;
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procedure Qwik(var u: TUniverse);
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var
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x,y: Integer;
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c: RgbTriple;
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r,g,b: Integer;
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begin
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x := 0;
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while (x < (u.ScrWidth div 2)) and (not KeyPressed) do begin
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for y := 0 to (u.ScrHeight div 2)-1 do begin
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u.TracePoint(x*2,u.ScrHeight-1-(y*2),c);
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r := Trunc(c.r*255);
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g := Trunc(c.g*255);
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b := Trunc(c.b*255);
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RgbDot(x*2,y*2,r,g,b); RgbDot(x*2+1,y*2,r,g,b);
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RgbDot(x*2+1,y*2+1,r,g,b); RgbDot(x*2,y*2+1,r,g,b);
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end;
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Inc(x);
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end;
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end;
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procedure Zoom(var u: TUniverse);
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var
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x,y,i,j: Integer;
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c: RgbTriple;
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r,g,b: Integer;
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begin
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x := 0;
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while (x < (u.ScrWidth div 4)) and (not KeyPressed) do begin
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for y := 0 to (u.ScrHeight div 4)-1 do begin
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u.TracePoint(x*4,u.ScrHeight-1-(y*4),c);
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r := Trunc(c.r*255);
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g := Trunc(c.g*255);
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b := Trunc(c.b*255);
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for i := 0 to 3 do
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for j := 0 to 3 do
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RgbDot(x*4+i,y*4+j,r,g,b);
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end;
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Inc(x);
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end;
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end;
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procedure Beep;
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begin
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Sound(220); { Beep }
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Delay(200); { For 200 ms }
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NoSound; { Relief! }
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end;
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type
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TSphere2 = object(TSphere)
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procedure GetInfo(Ray: TRay; var Inf: TRayInfo); virtual;
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end;
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TPlane2 = object(TPlane)
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procedure GetInfo(Ray: TRay; var Inf: TRayInfo); virtual;
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end;
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procedure TSphere2.GetInfo(Ray: TRay; var Inf: TRayInfo);
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var
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a, b, c, t1, t2, t3, close, farther: real;
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p1,p2: TPoint3d;
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begin
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a := ray.d.x * ray.d.x + ray.d.y * ray.d.y + ray.d.z * ray.d.z;
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close := -1.0;
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farther := -1.0;
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if a <> 0 then begin
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b := 2.0 * ((ray.o.x - Pos.x) * ray.d.x
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+ (ray.o.y - Pos.y) * ray.d.y
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+ (ray.o.z - Pos.z) * ray.d.z);
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c := (ray.o.x - Pos.x) * (ray.o.x - Pos.x)
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+ (ray.o.y - Pos.y) * (ray.o.y - Pos.y)
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+ (ray.o.z - Pos.z) * (ray.o.z - Pos.z) - r2;
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t1 := b * b - 4.0 * a * c;
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if t1 > 0 then begin
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t2 := sqrt(t1);
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t3 := 2.0 * a;
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close := -(b + t2) / t3;
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farther := -(b - t2) / t3;
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end;
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end;
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p1.SetTo(
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ray.o.x+ray.d.x*close,
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ray.o.y+ray.d.y*close,
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ray.o.z+ray.d.z*close);
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p2.SetTo(
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ray.o.x+ray.d.x*farther,
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ray.o.y+ray.d.y*farther,
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ray.o.z+ray.d.z*farther);
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if (p1.z-Pos.z) < -(r * 0.85) then close := -1;
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if (p2.z-Pos.z) < -(r * 0.85) then farther := -1;
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if (close <= 0.001) and (farther > 0.001) then begin
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Inf.Time := farther; Inf.GoingIn := False;
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end else
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if (close > 0.001) and (farther <= 0.001) then begin
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Inf.Time := close; Inf.GoingIn := False;
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end else begin
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Inf.GoingIn := True;
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if close < farther then
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Inf.Time := close
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else
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Inf.Time := farther;
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end;
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Inf.Hit := (Inf.Time > 0.001);
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if not Inf.Hit then Exit;
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Inf.Pos.SetTo(
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ray.o.x+ray.d.x*Inf.Time,
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ray.o.y+ray.d.y*Inf.Time,
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ray.o.z+ray.d.z*Inf.Time);
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Inf.Normal := Inf.Pos;
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Inf.Normal.Sub(Pos);
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if not Inf.GoingIn then Inf.Normal.Scale(-1);
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Inf.Brightness := 1;
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Inf.IndexRefraction := 0.95;
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MakeTrip(1,1,1,Inf.Opacity);
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MakeTrip(0,0,0,Inf.Reflectivity);
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Inf.SpecularN := 200;
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MakeTrip(0.8,0.8,0.8,Inf.Color);
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end;
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procedure TPlane2.GetInfo(Ray: TRay; var Inf: TRayInfo);
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begin
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TPlane.GetInfo(Ray,Inf);
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MakeTrip(0,0,0,Inf.Reflectivity);
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Inf.SpecularN := 1;
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MakeTrip(0.9,0.9,0.9,Inf.Color);
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end;
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procedure TraceIt;
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var
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u: TUniverse;
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l1,l2: TLightSource;
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p1: TPlane2;
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s1: TSphere2;
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s2,s3,s4: TSphere;
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begin
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u.Init(320,200,10, 0,1,0, 0,0,1, 0,1,0, 1, 40,30, 0.2,0.2,0.2, 0,0,0);
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u.Specular := False;
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l1.Init(0,-1.7,25, 500,500,500);
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l2.Init(20,60,20, 30,30,30);
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u.InsertLight(@l1);
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u.InsertLight(@l2);
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p1.Init(0,-2,0, 0,1,0);
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s1.Init(0,2,25,10);
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s2.Init(0,-1,15,1);
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s3.Init(-2.25,-1,15.5,1);
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s4.Init(2.25,-1,15.5,1);
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u.Insert(@p1);
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u.Insert(@s1);
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u.Insert(@s2);
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u.Insert(@s3);
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u.Insert(@s4);
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{Zoom(u);}
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Save(u,'brooke9.tga');
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Beep;
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u.DeleteAll;
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u.Done;
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end;
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begin
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Set13h;
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SetUpRgb;
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TraceIt;
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ReadKey;
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BiosMode(3);
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end. |