Name cleanup <3

This commit is contained in:
Brooke Vibber 2026-04-08 21:02:41 -07:00
commit b285b10484
31 changed files with 17 additions and 17 deletions

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@ -245,7 +245,7 @@ begin
u.Insert(@g);
u.Insert(@b);
u.Insert(@w);
{Save(u,'brion2.tga');}
{Save(u,'brooke2.tga');}
Beep;
u.Done;
end;

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@ -276,7 +276,7 @@ begin
u.InsertLight(@l5);
u.InsertLight(@l6);
{Zoom(u);}
Save(u,'brion6.tga');
Save(u,'brooke6.tga');
Beep;
u.DeleteAll;
u.Done;

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@ -245,7 +245,7 @@ begin
u.Insert(@g);
u.Insert(@b);
u.Insert(@w);
Save(u,'brion2.tga');
Save(u,'brooke2.tga');
Beep;
u.Done;
end;

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@ -250,7 +250,7 @@ begin
m.Init(0,-8,0, 0,1,0);
p.Init(0,-8,0, 0,1,0);
u.Insert(@m);
{Save(u,'brion3.tga');}
{Save(u,'brooke3.tga');}
Qwik(u);
Beep;
u.Done;

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@ -265,7 +265,7 @@ begin
u.Insert(@w);
for i := 0 to 17 do
u.Insert(@ss[i]);
Save(u,'brion4.tga');
Save(u,'brooke4.tga');
{Zoom(u);}
Beep;
u.Done;

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@ -426,14 +426,14 @@ var
begin
u.Init(320,200);
p.Init (0,-8,0, 0,1,0);
wood.Init(-16,0,54,8, 'c:\brion\vga\wood2.pcx');
mimas.Init(0,0,50,8, 'c:\brion\vga\mimas2.pcx');
Earth.Init(16,0,54,8, 'c:\brion\vga\earth2.pcx');
wood.Init(-16,0,54,8, 'wood2.pcx');
mimas.Init(0,0,50,8, 'mimas2.pcx');
Earth.Init(16,0,54,8, 'earth2.pcx');
u.Insert(@wood);
u.Insert(@mimas);
u.Insert(@Earth);
u.Insert(@p);
Save(u,'brion5.tga');
Save(u,'brooke5.tga');
{Zoom(u);}
Beep;
wood.Done;

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@ -264,7 +264,7 @@ end;
begin
Set13h;
SetUpRgb;
StartTga('brion1.tga');
StartTga('brooke1.tga');
TraceIt;
EndTga;
ReadKey;

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@ -224,7 +224,7 @@ begin
u.Insert(@s3);
u.Insert(@p1);
{Save(u,'brion7.tga');}
{Save(u,'brooke7.tga');}
Zoom(u);
Beep;
u.DeleteAll;

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@ -239,7 +239,7 @@ begin
u.Insert(@s2);
u.Insert(@s3);
Save(u,'brion8.tga');
Save(u,'brooke8.tga');
{Zoom(u);}
Beep;
u.DeleteAll;

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@ -287,7 +287,7 @@ begin
u.Insert(@s4);
{Zoom(u);}
Save(u,'brion9.tga');
Save(u,'brooke9.tga');
Beep;
u.DeleteAll;
u.Done;

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@ -397,7 +397,7 @@ begin
end;
Draw(u);
{StartTime;
Save(u,'brion10.tga');
Save(u,'brooke10.tga');
EndTime;}
Beep;
u.Done;

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@ -1,6 +1,6 @@
unit RayTr;
{ Everything-independent super ultra ray-tracing
by Brion Vibber, 12-13-92, based on lots of stuff
by Brooke Vibber, 12-13-92, based on lots of stuff
last revised 12-25-92, unless I forget to change this line.
12-25-92: set for Floats
}
@ -807,7 +807,7 @@ begin
end2 := -1;
a := r1.d.x * r1.d.x + r1.d.y * r1.d.y;
(*
xý+=(1-(z/th))
x<EFBFBD>+y<EFBFBD>=(1-(z/th))r<EFBFBD>
take (1-(z/th))*ra2 and use as r2 in cyl stuff
*)
{ get p1.z, p2.z }

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@ -1,6 +1,6 @@
unit RayTr;
{ Everything-independent super ultra ray-tracing
by Brion Vibber, 12-13-92, based on lots of stuff
by Brooke Vibber, 12-13-92, based on lots of stuff
last revised 12-31-92, unless I forget to change this line.
12-25-92: set for Doubles
12-31-92: Totally changed to compete with POV-Ray