mandel-6502/mandel.s
2023-02-11 16:03:18 -08:00

1014 lines
20 KiB
ArmAsm

; Our zero-page vars
sx = $80 ; i16: screen pixel x
sy = $82 ; i16: screen pixel y
ox = $84 ; fixed4.12: center point x
oy = $86 ; fixed4.12: center point y
cx = $88 ; fixed4.12: c_x
cy = $8a ; fixed4.12: c_y
zx = $8c ; fixed4.12: z_x
zy = $8e ; fixed4.12: z_y
zx_2 = $90 ; fixed4.12: z_x^2
zy_2 = $92 ; fixed4.12: z_y^2
zx_zy = $94 ; fixed4.12: z_x * z_y
dist = $96 ; fixed4.12: z_x^2 + z_y^2
iter = $a0 ; u8: iteration count
zoom = $a1 ; u8: zoom shift level
count_frames = $a2 ; u8
count_pixels = $a3 ; u8
total_ms = $a4 ; float48
total_pixels = $aa ; float48
temp = $b0 ; u16
temp2 = $b2 ; u16
pixel_ptr = $b4 ; u16
pixel_color = $b6 ; u8
pixel_mask = $b7 ; u8
pixel_shift = $b8 ; u8
pixel_offset = $b9 ; u8
; FP registers in zero page
FR0 = $d4 ; float48
FRE = $da
FR1 = $e0 ; float48
FR2 = $e6 ; float48
CIX = $f2 ; u8 - index into INBUFF
INBUFF = $f3 ; u16 - pointer to ascii
FLPTR = $fc ; u16 - pointer to user buffer float48
LBUFF = $0580 ; result buffer for FASC routine
; FP ROM routine vectors
FASC = $D8E6 ; FLOATING POINT TO ASCII (output in INBUFF, last char has high bit set)
IFP = $D9AA ; INTEGER TO FLOATING POINT CONVERSION (FR0:u16 -> FR0:float48)
FADD = $DA66 ; ADDITION (FR0 += FR1)
FSUB = $DA60 ; SUBTRACTION (FR0 -= FR1)
FMUL = $DADB ; MULTIPLICATION (FR0 *= FR1)
FDIV = $DB28 ; DIVISION (FR0 /= FR1)
ZF1 = $DA46 ; CLEAR ZERO PAGE FLOATING POINT NUMBER (XX)
FLD0R = $DD89 ; LOAD FR0 WITH FLOATING POINT NUMBER (YYXX)
FLD1R = $DD98 ; LOAD FR1 WITH FLOATING POINT NUMBER (YYXX)
FST0R = $DDA7 ; STORE FR0 IN USER BUFFER (YYXX)
FMOVE = $DDB6 ; MOVE FR0 TO FR1
; High data
framebuffer_top = $8000
textbuffer = $8f00
framebuffer_bottom = $9000
display_list = $9f00
framebuffer_end = $a000
height = 184
half_height = height >> 1
width = 160
half_width = width >> 1
stride = width >> 2
DMACTL = $D400
DLISTL = $D402
DLISTH = $D403
; OS shadow registers
SDLSTL = $230
SDLSTH = $231
; interrupt stuff
XITVBV = $E462
SETVBV = $E45C
.struct float48
exponent .byte
mantissa .byte 6
.endstruct
.import mul_lobyte256
.import mul_hibyte256
.import mul_hibyte512
.data
strings:
str_self:
.byte "MANDEL-6502"
str_self_end:
str_speed:
.byte "ms/px"
str_speed_end:
str_run:
.byte " RUN"
str_run_end:
str_done:
.byte "DONE"
str_done_end:
str_self_len = str_self_end - str_self
str_speed_len = str_speed_end - str_speed
str_run_len = str_run_end - str_run
str_done_len = str_done_end - str_done
speed_start = str_self_len + 2
speed_len = 14 + str_speed_len
char_map:
; Map ATASCII string values to framebuffer font entries
; Sighhhhh
.repeat 32, i
.byte i + 64
.endrepeat
.repeat 64, i
.byte i
.endrepeat
.repeat 32, i
.byte 96 + i
.endrepeat
aspect:
; aspect ratio!
; pixels at 320w are 5:6 (narrow)
; pixels at 160w are 5:3 (wide)
;
; cy = (sy << (8 - zoom)) * (96 / 128 = 3 / 4)
; cx = (sx << (8 - zoom)) * ((3 / 4) * (5 / 3) = 5 / 4)
;
; so vertical range -92 .. 91.9 is -2.15625 .. 2.15624
; &horizontal range -80 .. 79.9 is -3.125 .. 3.124
;
; 184h is the equiv of 220.8h at square pixels
; 320 / 220.8 = 1.45 display aspect ratio
aspect_x: ; fixed4.16 5/4
.word 5 << (12 - 2)
aspect_y: ; fixed4.16 3/4
.word 3 << (12 - 2)
ms_per_frame: ; float48 16.66666667
.byte 64 ; exponent/sign
.byte $16 ; BCD digits
.byte $66
.byte $66
.byte $66
.byte $67
display_list_start:
; 24 lines overscan
.repeat 3
.byte $70 ; 8 blank lines
.endrep
; 8 scan lines, 1 row of 40-column text
.byte $42
.addr textbuffer
; 184 lines graphics
; ANTIC mode e (160px 2bpp, 1 scan line per line)
.byte $4e
.addr framebuffer_top
.repeat half_height - 1
.byte $0e
.endrep
.byte $4e
.addr framebuffer_bottom
.repeat half_height - 1
.byte $0e
.endrep
.byte $41 ; jump and blank
.addr display_list
display_list_end:
display_list_len = display_list_end - display_list_start
color_map:
.byte 0
.repeat 85
.byte 1
.byte 2
.byte 3
.endrepeat
.code
.export start
; 2 + 9 * byte cycles
.macro add bytes, dest, arg1, arg2
clc ; 2 cyc
.repeat bytes, byte ; 9 * byte cycles
lda arg1 + byte
adc arg2 + byte
sta dest + byte
.endrepeat
.endmacro
.macro add16 dest, arg1, arg2
add 2, dest, arg1, arg2
.endmacro
.macro add32 dest, arg1, arg2
add 4, dest, arg2, dest
.endmacro
.macro add_carry dest
lda dest
adc #0
sta dest
.endmacro
; 2 + 9 * byte cycles
.macro sub bytes, dest, arg1, arg2
sec ; 2 cyc
.repeat bytes, byte ; 9 * byte cycles
lda arg1 + byte
sbc arg2 + byte
sta dest + byte
.endrepeat
.endmacro
.macro sub16 dest, arg1, arg2
sub 2, dest, arg1, arg2
.endmacro
.macro sub32 dest, arg1, arg2
sub 4, dest, arg1, arg2
.endmacro
.macro shl bytes, arg
asl arg
.repeat bytes-1, i
rol arg + 1 + i
.endrepeat
.endmacro
.macro shl16 arg
shl 2, arg
.endmacro
.macro shl24 arg
shl 3, arg
.endmacro
.macro shl32 arg
shl 4, arg
.endmacro
; 6 * bytes cycles
.macro copy bytes, dest, arg
.repeat bytes, byte ; 6 * bytes cycles
lda arg + byte ; 3 cyc
sta dest + byte ; 3 cyc
.endrepeat
.endmacro
.macro copy16 dest, arg
copy 2, dest, arg
.endmacro
.macro copy32 dest, arg
copy 4, dest, arg
.endmacro
.macro copyfloat dest, arg
copy 6, dest, arg
.endmacro
; 2 + 8 * byte cycles
.macro neg bytes, arg
sec ; 2 cyc
.repeat bytes, byte ; 8 * byte cycles
lda #00 ; 2 cyc
sbc arg + byte ; 3 cyc
sta arg + byte ; 3 cyc
.endrepeat
.endmacro
; 18 cycles
.macro neg16 arg
neg 2, arg
.endmacro
; 34 cycles
.macro neg32 arg
neg 4, arg
.endmacro
; inner loop for imul16
; bitnum < 8: 25 or 41 cycles
; bitnum >= 8: 30 or 46 cycles
.macro bitmul16 arg1, arg2, result, bitnum
.local zero
.local one
.local next
; does 16-bit adds
; arg1 and arg2 are treated as unsigned
; negative signed inputs must be flipped first
; 7 cycles up to the branch
; check if arg1 has 0 or 1 bit in this place
; 5 cycles either way
.if bitnum < 8
lda arg1 ; 3 cyc
and #(1 << (bitnum)) ; 2 cyc
.else
lda arg1 + 1 ; 3 cyc
and #(1 << ((bitnum) - 8)) ; 2 cyc
.endif
bne one ; 2 cyc
zero: ; 18 cyc, 23 cyc
lsr result + 3 ; 5 cyc
jmp next ; 3 cyc
one: ; 32 cyc, 37 cyc
; 16-bit add on the top bits
clc ; 2 cyc
lda result + 2 ; 3 cyc
adc arg2 ; 3 cyc
sta result + 2 ; 3 cyc
lda result + 3 ; 3 cyc
adc arg2 + 1 ; 3 cyc
ror a ; 2 cyc - get a jump on the shift
sta result + 3 ; 3 cyc
next:
ror result + 2 ; 5 cyc
ror result + 1 ; 5 cyc
.if bitnum >= 8
; we can save 5 cycles * 8 bits = 40 cycles total by skipping this byte
; when it's all uninitialized data
ror result ; 5 cyc
.endif
.endmacro
; 5 to 25 cycles
.macro check_sign arg
; Check sign bit and flip argument to postive,
; keeping a count of sign bits in the Y register.
.local positive
lda arg + 1 ; 3 cyc
bpl positive ; 2 cyc
neg16 arg ; 18 cyc
iny ; 2 cyc
positive:
.endmacro
; 518 - 828 cyc
.macro imul16 dest, arg1, arg2
copy16 FR0, arg1 ; 12 cyc
copy16 FR1, arg2 ; 12 cyc
jsr imul16_func ; 470-780 cyc
copy32 dest, FR2 ; 24 cyc
.endmacro
.macro shift_round_16 arg, shift
.repeat shift
shl32 arg
.endrepeat
round16 arg
.endmacro
.macro imul16_round dest, arg1, arg2, shift
copy16 FR0, arg1 ; 12 cyc
copy16 FR1, arg2 ; 12 cyc
jsr imul16_func ; 470-780 cyc
shift_round_16 FR2, shift
copy16 dest, FR2 + 2 ; 12 cyc
.endmacro
; min 470 cycles
; max 780 cycles
.proc imul16_func_orig
arg1 = FR0 ; 16-bit arg (clobbered)
arg2 = FR1 ; 16-bit arg (clobbered)
result = FR2 ; 32-bit result
ldy #0 ; 2 cyc
; counts the number of sign bits in Y
check_sign arg1 ; 5 to 25 cyc
check_sign arg2 ; 5 to 25 cyc
; zero out the 32-bit temp's top 16 bits
lda #0 ; 2 cyc
sta result + 2 ; 3 cyc
sta result + 3 ; 3 cyc
; the bottom two bytes will get cleared by the shifts
; unrolled loop for maximum speed, at the cost
; of a larger routine
; 440 to 696 cycles
.repeat 16, bitnum
; bitnum < 8: 25 or 41 cycles
; bitnum >= 8: 30 or 46 cycles
bitmul16 arg1, arg2, result, bitnum
.endrepeat
; In case of mixed input signs, return a negative result.
cpy #1 ; 2 cyc
bne positive_result ; 2 cyc
neg32 result ; 34 cyc
positive_result:
rts ; 6 cyc
.endproc
; Adapted from https://everything2.com/title/Fast+6502+multiplication
.macro imul8 dest, arg1, arg2
.local under256
.local next
.local small_product
.scope
mul_factor_a = arg1
mul_factor_x = arg2
mul_product_lo = dest
mul_product_hi = dest + 1
lda mul_factor_a ; setup: 6 cycles
;ldx mul_factor_x
clc ; (a + x)^2/2: 23 cycles
adc mul_factor_x
tax
bcc under256
lda mul_hibyte512,x
bcs next
under256:
lda mul_hibyte256,x
sec
next:
sta mul_product_hi
lda mul_lobyte256,x
ldx mul_factor_a ; - a^2/2: 20 cycles
sbc mul_lobyte256,x
sta mul_product_lo
lda mul_product_hi
sbc mul_hibyte256,x
sta mul_product_hi
ldx mul_factor_x ; + x & a & 1: 22 cycles
txa ; (this is a kludge to correct a
and mul_factor_a ; roundoff error that makes odd * odd too low)
and #1
clc
adc mul_product_lo
bcc small_product
inc mul_product_hi
small_product:
sec ; - x^2/2: 25 cycles
sbc mul_lobyte256,x
lda mul_product_hi
sbc mul_hibyte256,x
sta mul_product_hi
.endscope
.endmacro
.proc imul16_func
arg1 = FR0 ; 16-bit arg (clobbered)
arg2 = FR1 ; 16-bit arg (clobbered)
result = FR2 ; 32-bit result
inter = temp2
ldy #0 ; 2 cyc
; counts the number of sign bits in Y
check_sign arg1 ; 5 to 25 cyc
check_sign arg2 ; 5 to 25 cyc
lda #0
sta result + 0
sta result + 1
sta result + 2
sta result + 3
imul8 inter, arg1, arg2
add16 result, result, inter
imul8 inter, arg1 + 1, arg2
add16 result + 1, result + 1, inter
imul8 inter, arg1, arg2 + 1
add16 result + 1, result + 1, inter
add_carry result + 3
imul8 inter, arg1 + 1, arg2 + 1
add16 result + 2, result + 2, inter
; In case of mixed input signs, return a negative result.
cpy #1 ; 2 cyc
bne positive_result ; 2 cyc
neg32 result ; 34 cyc
positive_result:
rts ; 6 cyc
.endproc
.macro round16 arg
; Round top 16 bits of 32-bit fixed-point number in-place
.local increment
.local high_half
.local check_sign
.local next
; low word > $8000: round up
; = $8000: round up if positive
; round down if negative
; < $8000: round down
lda arg + 1
cmp #$80
beq high_half
bpl increment
bmi next
high_half:
lda arg
beq check_sign
bpl increment
bmi next
check_sign:
lda arg + 3
bmi next
increment: ; 5-10 cyc
inc arg + 2 ; 5 cyc
bne next ; 2 cyc
inc arg + 3 ; 5 cyc
next:
.endmacro
.proc mandelbrot
; input:
; cx: position scaled to 4.12 fixed point - -8..+7.9
; cy: position scaled to 4.12
;
; output:
; iter: iteration count at escape or 0
; zx = 0
; zy = 0
; zx_2 = 0
; zy_2 = 0
; zx_zy = 0
; dist = 0
; iter = 0
lda #00
ldx #(iter - zx + 1)
initloop:
sta zx - 1,x
dex
bne initloop
loop:
; iter++ & max-iters break
inc iter
bne keep_going
rts
keep_going:
.macro quick_exit arg, max
.local positive
.local negative
.local nope_out
.local first_equal
.local all_done
; check sign bit
lda arg + 1
bmi negative
positive:
cmp #((max) << 4)
bmi all_done ; 'less than'
rts
negative:
cmp #(256 - ((max) << 4))
beq first_equal ; 'equal' on first byte
bpl all_done ; 'greater than'
nope_out:
rts
first_equal:
lda arg
beq nope_out ; 2nd byte 0 shows it's really 'equal'
all_done:
.endmacro
; 4.12: (-8 .. +7.9)
; zx = zx_2 - zy_2 + cx
sub16 zx, zx_2, zy_2
add16 zx, zx, cx
quick_exit zx, 2
; zy = zx_zy + zx_zy + cy
add16 zy, zx_zy, zx_zy
add16 zy, zy, cy
quick_exit zy, 2
; zx_2 = zx * zx
imul16_round zx_2, zx, zx, 4
; zy_2 = zy * zy
imul16_round zy_2, zy, zy, 4
; zx_zy = zx * zy
imul16_round zx_zy, zx, zy, 4
; dist = zx_2 + zy_2
add16 dist, zx_2, zy_2
quick_exit dist, 4
; if may be in the lake, look for looping output with a small buffer
; as an optimization vs running to max iters
jmp loop
peace_out:
rts
.endproc
.macro zoom_factor dest, src, zoom, aspect
.local cont
.local enough
; cx = (sx << (8 - zoom))
copy16 dest, src
ldx zoom
cont:
cpx #8
beq enough
shl16 dest
inx
jmp cont
enough:
; cy = cy * (3 / 4)
; cx = cx * (5 / 4)
imul16_round dest, dest, aspect, 4
.endmacro
.proc pset
; screen coords in signed sx,sy
; iter holds the target to use
; @todo implement
; iter -> color
ldx iter
lda color_map,x
sta pixel_color
lda #(255 - 3)
sta pixel_mask
; sy -> line base address in temp
lda sy
bpl positive
negative:
; temp1 = top half
lda #.lobyte(framebuffer_top + stride * half_height)
sta pixel_ptr
lda #.hibyte(framebuffer_top + stride * half_height)
sta pixel_ptr + 1
jmp point
positive:
lda #.lobyte(framebuffer_bottom)
sta pixel_ptr
lda #.hibyte(framebuffer_bottom)
sta pixel_ptr + 1
point:
; pixel_ptr += sy * stride
; temp * 40
; = temp * 32 + temp * 8
; = (temp << 5) + (temp << 3)
copy16 temp, sy
shl16 temp
shl16 temp
shl16 temp
add16 pixel_ptr, pixel_ptr, temp
shl16 temp
shl16 temp
add16 pixel_ptr, pixel_ptr, temp
; Ok so temp1 points to the start of the line, which is 40 bytes.
; Get the byte and bit offsets
lda sx
clc
adc #half_width
sta temp
; pixel_shift = temp & 3
; pixel_color <<= pixel_shift (shifting in zeros)
; pixel_mask <<= pixel_shift (shifting in ones)
and #3
sta pixel_shift
lda #3
sec
sbc pixel_shift
tax
shift_loop:
beq shift_done
asl pixel_color
asl pixel_color
sec
rol pixel_mask
sec
rol pixel_mask
dex
jmp shift_loop
shift_done:
; pixel_offset = temp >> 2
lda temp
lsr a
lsr a
sta pixel_offset
tay
; read, mask, or, write
lda (pixel_ptr),y
and pixel_mask
ora pixel_color
sta (pixel_ptr),y
rts
.endproc
.macro draw_text col, len, cstr
; clobbers A, X
.local loop
.local done
ldx #0
loop:
cpx #len
beq done
ldy cstr,x
lda char_map,y
sta textbuffer + col,x
inx
jmp loop
done:
.endmacro
.proc vblank_handler
inc count_frames
jmp XITVBV
.endproc
.proc update_speed
; convert frames (u16) to fp
; add to frames_total
; convert pixels (u16) to fp
; add to pixels_total
; (frames_total * 16.66666667) / pixels_total
; convert to ATASCII
; draw text
.endproc
.proc start
; ox = 0; oy = 0; zoom = 0
; count_frames = 0; count_pixels = 0
lda #0
sta ox
sta ox + 1
sta oy
sta oy + 1
sta count_frames
sta count_pixels
; total_ms = 0.0; total_pixels = 0.0
ldx #total_ms
jsr ZF1
ldx #total_pixels
jsr ZF1
; zoom = 2x
lda #1
sta zoom
; Disable display DMA
lda #0
sta DMACTL
; zero the range from framebuffer_top to framebuffer_end
lda #.lobyte(framebuffer_top)
sta temp
lda #.hibyte(framebuffer_top)
sta temp + 1
zero_page_loop:
lda #0
ldy #0
zero_byte_loop:
sta (temp),y
iny
bne zero_byte_loop
inc temp + 1
lda temp + 1
cmp #.hibyte(framebuffer_end)
bne zero_page_loop
; Copy the display list into properly aligned memory
; Can't cross 1024-byte boundaries :D
ldx #0
copy_byte_loop:
lda display_list_start,x
sta display_list,x
inx
cpx #display_list_len
bne copy_byte_loop
; Set up the display list
lda #.lobyte(display_list)
sta DLISTL ; actual register
sta SDLSTL ; shadow register the OS will copy in
lda #.hibyte(display_list)
sta DLISTH ; actual register
sta SDLSTH ; shadow register the OS will copy in
; Status bar
draw_text 0, str_self_len, str_self
draw_text 40 - str_run_len, str_run_len, str_run
; Re-enable display DMA
lda #$22
sta DMACTL
; install the vblank handler
lda #7 ; deferred
ldx #.hibyte(vblank_handler)
ldy #.lobyte(vblank_handler)
jsr SETVBV
main_loop:
; sy = -92 .. 91
lda #(256-half_height)
sta sy
lda #(256-1)
sta sy + 1
loop_sy:
; sx = -80 .. 79
lda #(256-half_width)
sta sx
lda #(256-1)
sta sx + 1
loop_sx:
zoom_factor cx, sx, zoom, aspect_x
zoom_factor cy, sy, zoom, aspect_y
jsr mandelbrot
jsr pset
; check if we should update the counters
;
; count_pixels >= width? update!
inc count_pixels
lda count_pixels
cmp #width
bmi update_status
; count_frames >= 120? update!
lda count_frames
cmp #120 ; >= 2 seconds
bmi skip_status
update_status:
; FR0 = (float)count_pixels & clear count_pixels
lda count_pixels
sta FR0
lda #0
sta FR0 + 1
sta count_pixels
jsr IFP
; FR1 = total_pixels
ldx #.lobyte(total_pixels)
ldy #.hibyte(total_pixels)
jsr FLD1R
; FR0 += FR1
jsr FADD
; total_pixels = FR0
ldx #.lobyte(total_pixels)
ldy #.hibyte(total_pixels)
jsr FST0R
; FR0 = (float)count_frames & clear count_frames
; warning: this should really disable interrupts @TODO
lda count_frames
sta FR0
lda #0
sta FR0 + 1
sta count_frames
jsr IFP
; FR0 *= ms_per_frame
ldx #.lobyte(ms_per_frame)
ldy #.hibyte(ms_per_frame)
jsr FLD1R
jsr FMUL
; FR0 += total_ms
ldx #total_ms
ldy #0
jsr FLD1R
jsr FADD
; total_ms = FR0
ldx #total_ms
ldy #0
jsr FST0R
; FR0 /= total_pixels
ldx #total_pixels
ldy #0
jsr FLD1R
jsr FDIV
; convert to ASCII in INBUFF
jsr FASC
; find the last byte
ldy #0
number_loop:
lda (INBUFF),y
bmi lastchar
tax
lda char_map,x
sta textbuffer + speed_start,y
iny
bpl number_loop
lastchar:
; Y is last char
; trim that high bit
and #$7f
tax
lda char_map,x
sta textbuffer + speed_start,y
; Fill out any remaining spaces
lda #0
space_loop:
iny
sta textbuffer + speed_start,y
cpy #(20)
bmi space_loop
skip_status:
clc
lda sx
adc #1
sta sx
lda sx + 1
adc #0
sta sx + 1
lda sx
cmp #half_width
beq loop_sx_done
jmp loop_sx
loop_sx_done:
clc
lda sy
adc #1
sta sy
lda sy + 1
adc #0
sta sy + 1
lda sy
cmp #half_height
beq loop_sy_done
jmp loop_sy
loop_sy_done:
draw_text 40 - str_done_len, str_done_len, str_done
loop:
; finished
jmp loop
.endproc