program RayTracingWithUltraRayTr; {$X+} uses Crt,Vga13h,RayTr; type TgaHeader = record { 18 bytes total } who_knows: array[1..12] of Byte; Width: Word; Height: Word; BitsPerPixel: Byte; who_knows2: Byte; end; const DefaultHeader: TgaHeader = ( who_knows: (0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0); Width: 320; Height: 200; BitsPerPixel: 24; who_knows2: 32 ); var tf: File of byte; ttf: File absolute tf; procedure StartTga(s: String); begin Assign(tf,s); Rewrite(tf); BlockWrite(ttf,DefaultHeader,18); end; procedure EndTga; begin Close(tf); end; procedure TgaDot(r,g,b: Integer); begin if r > 255 then r := 255; if g > 255 then g := 255; if b > 255 then b := 255; if r < 0 then r := 0; if g < 0 then g := 0; if b < 0 then b := 0; Write(tf,Byte(b),Byte(g),Byte(r)); end; { r,g,b:0-255 } function Rgb(r,g,b: Integer): Integer; begin if r > 255 then r := 255; if g > 255 then g := 255; if b > 255 then b := 255; if r < 0 then r := 0; if g < 0 then g := 0; if b < 0 then b := 0; Rgb := (b shr 6) or ((g shr 3) and $1c) or (r and $e0); end; procedure RgbDot(x,y,r,g,b: Integer); var r1,g1,b1,r2,g2,b2,c1,c2: Integer; begin if r > 255 then r := 255; if g > 255 then g := 255; if b > 255 then b := 255; if r < 0 then r := 0; if g < 0 then g := 0; if b < 0 then b := 0; r1 := r and $e0; g1 := g and $e0; b1 := b and $c0; r2 := r1 + (r mod 32)+16; g2 := g1 + (g mod 32)+16; b2 := b1 + (b mod 64)+32; c1 := Rgb(r1,g1,b1); c2 := Rgb(r2,g2,b2); if (x mod 2) = (y mod 2) then PutPixel(x,y,c1) else PutPixel(x,y,c2); end; procedure SetUpRgb; var Clrs: array[0..255,0..2] of Byte; i: Integer; begin for i := 0 to 255 do begin Clrs[i,0] := (i and $e0) shr 2; Clrs[i,1] := (i and $1c) shl 1; Clrs[i,2] := (i and 3) shl 4; case Clrs[i,2] of 15..31: Inc(Clrs[i,2],4); 32..63: Inc(Clrs[i,2],8); end; end; SetColorBlock(0,256,Clrs); end; procedure Save(var u: TUniverse; st: String); var x,y: Integer; c: RgbTriple; r,g,b: Integer; begin StartTga(st); x := 0; for y := 0 to u.ScrHeight-1 do for x := 0 to u.ScrWidth-1 do begin u.TracePoint(x,y,c); r := Trunc(c.r*255); g := Trunc(c.g*255); b := Trunc(c.b*255); RgbDot(x,u.ScrHeight-1-y,r,g,b); TgaDot(r,g,b); end; EndTga; end; procedure Draw(var u: TUniverse); var x,y: Integer; c: RgbTriple; r,g,b: Integer; begin x := 0; while (x < u.ScrWidth) and (not KeyPressed) do begin for y := 0 to u.ScrHeight-1 do begin u.TracePoint(x,u.ScrHeight-1-y,c); r := Trunc(c.r*255); g := Trunc(c.g*255); b := Trunc(c.b*255); RgbDot(x,y,r,g,b); end; Inc(x); end; end; procedure Qwik(var u: TUniverse); var x,y: Integer; c: RgbTriple; r,g,b: Integer; begin x := 0; while (x < (u.ScrWidth div 2)) and (not KeyPressed) do begin for y := 0 to (u.ScrHeight div 2)-1 do begin u.TracePoint(x*2,u.ScrHeight-1-(y*2),c); r := Trunc(c.r*255); g := Trunc(c.g*255); b := Trunc(c.b*255); RgbDot(x*2,y*2,r,g,b); RgbDot(x*2+1,y*2,r,g,b); RgbDot(x*2+1,y*2+1,r,g,b); RgbDot(x*2,y*2+1,r,g,b); end; Inc(x); end; end; procedure Zoom(var u: TUniverse); var x,y,i,j: Integer; c: RgbTriple; r,g,b: Integer; begin x := 0; while (x < (u.ScrWidth div 4)) and (not KeyPressed) do begin for y := 0 to (u.ScrHeight div 4)-1 do begin u.TracePoint(x*4,u.ScrHeight-1-(y*4),c); r := Trunc(c.r*255); g := Trunc(c.g*255); b := Trunc(c.b*255); for i := 0 to 3 do for j := 0 to 3 do RgbDot(x*4+i,y*4+j,r,g,b); end; Inc(x); end; end; procedure Beep; begin Sound(220); { Beep } Delay(200); { For 200 ms } NoSound; { Relief! } end; type TPlane1 = object(TPlane) procedure GetInfo(Ray: TRay; var Inf: TRayInfo); virtual; end; TransSphere = object(TSphere) Col: RgbTriple; constructor Init(x,y,z,rr,cr,cg,cb: Real); procedure GetInfo(Ray: TRay; var Inf: TRayInfo); virtual; end; procedure TPlane1.GetInfo(Ray: TRay; var Inf: TRayInfo); begin TPlane.GetInfo(Ray,Inf); MakeTrip(0,0,0,Inf.Reflectivity); end; constructor TransSphere.Init(x,y,z,rr,cr,cg,cb: Real); begin TSphere.Init(x,y,z,rr); MakeTrip(cr,cg,cb,Col); end; procedure TransSphere.GetInfo(Ray: TRay; var Inf: TRayInfo); begin TSphere.GetInfo(Ray,Inf); MakeTrip(0,0,0,Inf.Reflectivity); MakeTrip(1-Col.r,1-Col.g,1-Col.b,Inf.Opacity); Inf.Color := Col; end; procedure TraceIt; var u: TUniverse; p1,p2: TPlane1; l1,l2,l3: TLightSource; s1,s2,s3: TransSphere; begin u.Init(320,200,10, 0,0,0, 0,0,1, 0,1,0, 1, 40,30, 0.5,0.5,0.5, 0,0,0); l1.Init(-8.5,3,50, 20,20,20); l2.Init(0,3,65, 20,20,20); l3.Init(8.5,3,50, 20,20,20); u.InsertLight(@l1); u.InsertLight(@l2); u.InsertLight(@l3); s1.Init(-8.5,3,50,2, 1,0,0); s2.Init(0,3,65,2, 0,1,0); s3.Init(8.5,3,50,2, 0,0,1); p1.Init(0,-8,0, 0,1,0); p2.Init(0,15,0, 0,-1,0); u.Insert(@p1); u.Insert(@p2); u.Insert(@s1); u.Insert(@s2); u.Insert(@s3); Save(u,'brooke8.tga'); {Zoom(u);} Beep; u.DeleteAll; u.Done; end; begin Set13h; SetUpRgb; TraceIt; ReadKey; BiosMode(3); end.