program mmmmmmmmmmmmm; {$X+} uses Crt,Vga13h,RayShade; type TgaHeader = record { 18 bytes total } who_knows: array[1..12] of Byte; Width: Word; Height: Word; BitsPerPixel: Byte; who_knows2: Byte; end; const DefaultHeader: TgaHeader = ( who_knows: (0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0); Width: 320; Height: 200; BitsPerPixel: 24; who_knows2: 32 ); var tf: File of Byte; tff: File absolute tf; procedure StartTga(s: String); begin Assign(tf,s); Rewrite(tf); BlockWrite(tff,DefaultHeader,18); end; procedure EndTga; begin Close(tf); end; procedure TgaDot(r,g,b: Integer); begin if r > 255 then r := 255; if g > 255 then g := 255; if b > 255 then b := 255; if r < 0 then r := 0; if g < 0 then g := 0; if b < 0 then b := 0; Write(tf,Byte(b),Byte(g),Byte(r)); end; { r,g,b:0-255 } function Rgb(r,g,b: Integer): Integer; begin if r > 255 then r := 255; if g > 255 then g := 255; if b > 255 then b := 255; Rgb := (b shr 6) or ((g shr 3) and $1c) or (r and $e0); end; procedure RgbDot(x,y,r,g,b: Integer); var r1,g1,b1,r2,g2,b2,c1,c2: Integer; begin if r > 255 then r := 255; if g > 255 then g := 255; if b > 255 then b := 255; if r < 0 then r := 0; if g < 0 then g := 0; if b < 0 then b := 0; r1 := r and $e0; g1 := g and $e0; b1 := b and $c0; r2 := r1 + (r mod 32)+16; g2 := g1 + (g mod 32)+16; b2 := b1 + (b mod 64)+32; c1 := Rgb(r1,g1,b1); c2 := Rgb(r2,g2,b2); if (x mod 2) = (y mod 2) then PutPixel(x,y,c1) else PutPixel(x,y,c2); end; procedure SetUpRgb; var Clrs: array[0..255,0..2] of Byte; i: Integer; begin for i := 0 to 255 do begin Clrs[i,0] := (i and $e0) shr 2; Clrs[i,1] := (i and $1c) shl 1; Clrs[i,2] := (i and 3) shl 4; case Clrs[i,2] of 15..31: Inc(Clrs[i,2],4); 32..63: Inc(Clrs[i,2],8); end; end; SetColorBlock(0,256,Clrs); end; procedure Save(var u: Universe; st: String); var x,y: Integer; c: LongInt; r,g,b: Integer; begin StartTga(st); x := 0; for y := 0 to u.Height-1 do for x := 0 to u.Width-1 do begin c := u.TracePoint(x,y); r := (c and $ff0000) shr 16; g := (c and $ff00) shr 8; b := c and $ff; RgbDot(x,u.Height-1-y,r,g,b); TgaDot(r,g,b); end; EndTga; end; procedure Draw(var u: Universe); var x,y: Integer; c: LongInt; begin x := 0; while (x < u.Width) and (not KeyPressed) do begin for y := 0 to u.Height-1 do begin c := u.TracePoint(x,u.Height-1-y); if c <> 0 then RgbDot(x,y,(c and $ff0000) shr 16,(c and $ff00) shr 8,c and $ff); end; Inc(x); end; end; procedure Qwik(var u: Universe); var x,y: Integer; c: LongInt; r,g,b: Byte; begin x := 0; while (x < (u.Width div 2)) and (not KeyPressed) do begin for y := 0 to (u.Height div 2)-1 do begin c := u.TracePoint(x*2,u.Height-1-(y*2)); if c <> 0 then begin r := (c and $ff0000) shr 16; g := (c and $ff00) shr 8; b := c and $ff; RgbDot(x*2,y*2,r,g,b); RgbDot(x*2+1,y*2,r,g,b); RgbDot(x*2+1,y*2+1,r,g,b); RgbDot(x*2,y*2+1,r,g,b); end; end; Inc(x); end; end; procedure Zoom(var u: Universe); var x,y,i,j: Integer; c: LongInt; r,g,b: Byte; begin x := 0; while (x < (u.Width div 4)) and (not KeyPressed) do begin for y := 0 to (u.Height div 4)-1 do begin c := u.TracePoint(x*4,u.Height-1-(y*4)); if c <> 0 then begin r := (c and $ff0000) shr 16; g := (c and $ff00) shr 8; b := c and $ff; for i := 0 to 3 do for j := 0 to 3 do RgbDot(x*4+i,y*4+j,r,g,b); end; end; Inc(x); end; end; procedure Beep; begin Sound(220); { Beep } Delay(200); { For 200 ms } NoSound; { Relief! } end; type Plane1 = object(Plane) cr,cg,cb: Integer; constructor Init(x, y, z, vx, vy, vz: real; r,g,b: Integer); function GetColor(aray: Ray; time: Real): LongInt; virtual; end; Sphere1 = object(Sphere) cr,cg,cb: Integer; constructor Init(x, y, z, r: real; rr,g,b: Integer); function GetColor(aray: Ray; time: Real): LongInt; virtual; end; Sphere2 = object(Sphere) function GetColor(aray: Ray; time: Real): LongInt; virtual; end; function Sphere2.GetColor(aray: Ray; time: Real): LongInt; var r: Ray; c,c2: LongInt; cc: record b,g,r: Byte end absolute c; cc2: record b,g,r: Byte end absolute c2; begin ReflectRay(aray,time,r); c := Owner^.RayColor(r); c2 := Shade(aray,time,GetRgb(64,64,64)); GetColor := GetRgb(cc.r-64+cc2.r,cc.g-64+cc2.g,cc.b-64+cc2.b); end; constructor Sphere1.Init(x, y, z, r: real; rr,g,b: Integer); begin Sphere.Init(x,y,z,r); cr := rr; cg := g; cb := b; end; function Sphere1.GetColor(aray: Ray; time: Real): LongInt; begin GetColor := Shade(aray,time,GetRgb(cr,cg,cb)); end; constructor Plane1.Init(x, y, z, vx, vy, vz: real; r,g,b: Integer); begin Plane.Init(x,y,z,vx,vy,vz); cr := r; cg := g; cb := b; end; function Plane1.GetColor(aray: Ray; time: Real): LongInt; begin GetColor := Shade(aray,time,GetRgb(cr,cg,cb)); end; procedure TraceIt; var u: Universe; l1,l2,l3,l4,l5,l6: LightSource; p1,p2,p3,p4,p5,p6: Plane1; s1,s2,s3,s4,s5,s6: Sphere1; ss1,ss2: Sphere2; begin u.Init(320,200, 32,32,32); l1.Init(14.9,7.9,49.9, 1024,1024,1024); l2.Init(-14.9,7.9,49.9, 1024,1024,1024); l3.Init(0,7.9,49.9, 1024,1024,1024); l4.Init(-14.9,7.9,35, 1024,1024,1024); l5.Init(14.9,7.9,35, 1024,1024,1024); l6.Init(0,7.9,35, 1024,1024,1024); p1.Init(0,-8,0, 0,1,0, 192,192,192); p2.Init(0,8,0, 0,-1,0, 192,192,192); p3.Init(0,0,50, 0,0,-1, 192,0,0); p4.Init(0,0,-10, 0,0,1, 192,0,0); p5.Init(-15,0,0, 1,0,0, 0,192,0); p6.Init(15,0,0, -1,0,0, 0,192,0); s1.Init(-8,-6,40,2, 192,0,0); s2.Init(-4,-6,40,2, 0,192,0); s3.Init(-6,-6,36.4,2, 0,0,192); s4.Init(-6,-2.8,38.8,2, 192,192,192); ss1.Init(-15,-8,50,5); ss2.Init(15,-8,50,5); u.Insert(@ss1); u.Insert(@ss2); u.Insert(@s1); u.Insert(@s2); u.Insert(@s3); u.Insert(@s4); u.Insert(@p1); u.Insert(@p2); u.Insert(@p3); u.Insert(@p4); u.Insert(@p5); u.Insert(@p6); u.InsertLight(@l1); u.InsertLight(@l2); u.InsertLight(@l3); u.InsertLight(@l4); u.InsertLight(@l5); u.InsertLight(@l6); {Zoom(u);} Save(u,'brooke6.tga'); Beep; u.DeleteAll; u.Done; end; begin Set13h; SetUpRgb; TraceIt; ReadKey; BiosMode(3); end.