diff --git a/todo.md b/todo.md index 4aaedc0..1281de7 100644 --- a/todo.md +++ b/todo.md @@ -2,14 +2,13 @@ things to try: * patch the entire expanded-ram imul8xe on top of imul8 to avoid the 3-cycle thunk penalty :D -* optimize out a store/load with mul8_add16 and mul8_add24 - * try 3.13 fixed point instead of 4.12 for more precision * can we get away without the extra bit? * y-axis mirror optimization * 'wide pixels' 2x and 4x for a fuller initial image in the tiered rendering + * maybe redo tiering to just 4x4, 2x2, 1x1? * extract viewport for display & re-input via keyboard