wip us/iter counter
seems wrong, gives 32 all the time and that seems too small
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eaa00a055a
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918d15e813
1 changed files with 68 additions and 35 deletions
103
mandel.s
103
mandel.s
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@ -31,9 +31,10 @@ chroma_offset = $bb ; u8
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palette_ticks = $bc ; u8
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chroma_ticks = $bd ; u8
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count_frames = $be ; u8
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count_pixels = $bf ; u8
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; free space $bf
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; free space c0-cb
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count_iters = $c0 ; u16
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; free space c2-cb
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temp = $cc ; u16
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temp2 = $ce ; u16
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@ -58,6 +59,7 @@ LBUFF = $0580 ; result buffer for FASC routine
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; FP ROM routine vectors
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FASC = $D8E6 ; FLOATING POINT TO ASCII (output in INBUFF, last char has high bit set)
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IFP = $D9AA ; INTEGER TO FLOATING POINT CONVERSION (FR0:u16 -> FR0:float48)
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FPI = $D9D2 ; floating point to integer
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FADD = $DA66 ; ADDITION (FR0 += FR1)
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FSUB = $DA60 ; SUBTRACTION (FR0 -= FR1)
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FMUL = $DADB ; MULTIPLICATION (FR0 *= FR1)
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@ -141,7 +143,7 @@ str_self:
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.byte "MANDEL-6502"
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str_self_end:
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str_speed:
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.byte " sec/px"
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.byte "us/iter: "
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str_speed_end:
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str_run:
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.byte " RUN"
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@ -154,7 +156,7 @@ str_self_len = str_self_end - str_self
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str_speed_len = str_speed_end - str_speed
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str_run_len = str_run_end - str_run
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str_done_len = str_done_end - str_done
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speed_precision = 6
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speed_precision = 5
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speed_start = 40 - str_done_len - str_speed_len - speed_precision - 1
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speed_len = 14 + str_speed_len
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@ -196,14 +198,22 @@ aspect_y: ; fixed3.13 3/4
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.word 3 << (13 - 2)
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sec_per_frame: ; float48 0.016666667
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.byte 63 ; exponent/sign
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.byte 63 ; exponent/sign - -2
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.byte $01 ; BCD digits
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.byte $66
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.byte $66
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.byte $66
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.byte $67
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total_pixels: ; float48
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us_per_sec: ; float48 1e9
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.byte 68 ; exponent/sign +8
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.byte $10 ; BCD digits
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.byte $00
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.byte $00
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.byte $00
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.byte $00
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total_iters: ; float48
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.repeat 6
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.byte 0
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.endrepeat
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@ -927,6 +937,11 @@ next:
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sta z_buffer_end
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loop:
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inc count_iters
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bne low_iters
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inc count_iters + 1
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low_iters:
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; iter++ & max-iters break
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inc iter
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bne keep_going
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@ -1230,6 +1245,7 @@ done:
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; clobbers A, X
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.local loop
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.local done
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.local padding
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ldx #0
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loop:
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cpx #len
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@ -1237,11 +1253,23 @@ loop:
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txa
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tay
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lda (strptr),y
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bmi padding
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tay
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lda char_map,y
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sta textbuffer + col,x
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inx
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jmp loop
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padding:
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ldy #32 ; space
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lda char_map,y
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cpx #len
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beq done
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sta textbuffer + col,x
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inx
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jmp padding
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done:
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.endmacro
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@ -1569,18 +1597,19 @@ copy_byte_loop:
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jsr SETVBV
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main_loop:
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; count_frames = 0; count_pixels = 0
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; count_frames = 0; count_iters = 0
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lda #0
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sta count_frames
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sta count_pixels
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sta count_iters
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sta count_iters + 1
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; total_sec = 0.0; total_pixels = 0.0
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; total_sec = 0.0; total_iters = 0.0
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jsr ZFR0
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ldx #.lobyte(total_sec)
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ldy #.hibyte(total_sec)
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jsr FST0R
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ldx #.lobyte(total_pixels)
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ldy #.hibyte(total_pixels)
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ldx #.lobyte(total_iters)
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ldy #.hibyte(total_iters)
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jsr FST0R
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jsr clear_screen
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@ -1653,38 +1682,32 @@ not_skipped_mask:
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no_key:
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; check if we should update the counters
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;
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; count_pixels >= width? update!
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inc count_pixels
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lda count_pixels
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cmp #width
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bmi update_status
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; count_frames >= 120? update!
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lda count_frames
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cmp #120 ; >= 2 seconds
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bmi skipped
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bpl update_status
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jmp skipped
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update_status:
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; FR0 = (float)count_pixels & clear count_pixels
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lda count_pixels
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sta FR0
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lda #0
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sta FR0 + 1
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sta count_pixels
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; FR0 = (float)count_iters & clear count_iters
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copy16 FR0, count_iters
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jsr IFP
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lda #0
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sta count_iters
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sta count_iters + 1
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; FR1 = total_pixels
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ldx #.lobyte(total_pixels)
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ldy #.hibyte(total_pixels)
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; FR1 = total_iters
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ldx #.lobyte(total_iters)
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ldy #.hibyte(total_iters)
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jsr FLD1R
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; FR0 += FR1
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jsr FADD
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; total_pixels = FR0
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ldx #.lobyte(total_pixels)
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ldy #.hibyte(total_pixels)
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; total_iters = FR0
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ldx #.lobyte(total_iters)
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ldy #.hibyte(total_iters)
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jsr FST0R
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@ -1714,18 +1737,28 @@ update_status:
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ldy #.hibyte(total_sec)
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jsr FST0R
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; FR0 /= total_pixels
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ldx #.lobyte(total_pixels)
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ldy #.hibyte(total_pixels)
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; FR0 /= total_iters
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ldx #.lobyte(total_iters)
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ldy #.hibyte(total_iters)
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jsr FLD1R
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jsr FDIV
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; FR0 *= us_per_sec
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ldx #.lobyte(us_per_sec)
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ldy #.hibyte(us_per_sec)
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jsr FLD1R
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jsr FMUL
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; round to integer
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jsr FPI
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jsr IFP
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; convert to ASCII in INBUFF
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jsr FASC
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; print the first 6 digits
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draw_text_indirect speed_start, speed_precision, INBUFF
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draw_text speed_start + speed_precision, str_speed_len, str_speed
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draw_text speed_start, str_speed_len, str_speed
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draw_text_indirect speed_start + str_speed_len, speed_precision, INBUFF
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skipped:
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