a10510e893
hmm
2022-11-29 06:29:56 -08:00
ce7e051504
WORKS
2022-11-26 08:48:01 -08:00
cb2898f6a6
fix red/blue palette mixup
2022-11-26 08:07:57 -08:00
e20b8503ab
half works :D
...
need to:
* align the framebuffer on 4096 byte boundary?
* fix color reversal
2022-11-25 20:10:17 -08:00
53293e8243
closer
2022-11-25 19:17:34 -08:00
f261aa6908
hah
2022-11-25 18:25:36 -08:00
765a683dda
...
2022-11-25 18:01:14 -08:00
da00cf317f
...
2022-11-25 17:54:58 -08:00
da3a6d69c6
work better
2022-11-25 17:38:59 -08:00
7aca51b4c3
partly producing output
2022-11-25 17:35:10 -08:00
f5f2c5dbbf
work in progress
2022-11-25 11:51:27 -08:00
dcf5cd2edd
nice
2022-11-20 20:16:13 -08:00
3e266b4f33
tweaks
2022-11-20 19:35:24 -08:00
48e830fa70
there we go, was doing that limit fitness worng
2022-11-20 17:32:54 -08:00
b023e2a73e
nice
2022-11-20 17:29:10 -08:00
f43adce8c5
ooh
2022-11-20 17:28:11 -08:00
94a2e40504
initial atari tests (not with image) and dither improvements
...
palette selection now biases to matches on the bright side of
the RGB color cube, since black is always available for dithering
does better but still not perfect
atari binary just writes some test data to text framebuffer
but builds and runs
2022-11-20 15:43:34 -08:00
1f70e107cd
tweak tweak
2022-11-05 20:22:04 -07:00
9725a1402a
wip
2022-11-05 20:08:47 -07:00
e3e1dd7c6e
whee 2.4 gamma
2022-11-05 19:38:31 -07:00
16c2caba95
nice
2022-11-05 19:34:31 -07:00
7867184985
tweaks
2022-11-05 19:22:59 -07:00
764ce9a481
wip
2022-11-05 18:24:01 -07:00
ed9538ecc5
force white also
...
this leaves us with only two new colors per row
but gives more dither possibilities
2022-11-05 18:02:00 -07:00
e5a9c68d05
initial commit
2022-11-05 17:57:34 -07:00