initial atari tests (not with image) and dither improvements
palette selection now biases to matches on the bright side of the RGB color cube, since black is always available for dithering does better but still not perfect atari binary just writes some test data to text framebuffer but builds and runs
This commit is contained in:
parent
1f70e107cd
commit
94a2e40504
3 changed files with 93 additions and 12 deletions
23
dither4.s
Normal file
23
dither4.s
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
SAVMSC = $58
|
||||
|
||||
.code
|
||||
|
||||
.export start
|
||||
|
||||
.proc start
|
||||
; Get the framebuffer address and just write new fun values into it
|
||||
; x: byte to write in
|
||||
; y: index into the first 256 bytes of buffer
|
||||
|
||||
ldx #00
|
||||
outer_loop:
|
||||
txa
|
||||
ldy #00
|
||||
inner_loop:
|
||||
sta (SAVMSC),y
|
||||
iny
|
||||
bne inner_loop
|
||||
inx
|
||||
jmp outer_loop
|
||||
; infinite loop
|
||||
.endproc
|
||||
Loading…
Reference in a new issue