cap rgb input before doing comparisons for error dithering
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@ -430,6 +430,7 @@ function decimate(input, palette, n, inputError) {
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if (inputError) {
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if (inputError) {
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rgb.inc(inputError[x]);
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rgb.inc(inputError[x]);
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}
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}
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rgb.cap();
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// find the closest possible color
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// find the closest possible color
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// @todo consider doing the difference scoring in luminance and hue spaces
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// @todo consider doing the difference scoring in luminance and hue spaces
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@ -475,6 +476,15 @@ function decimate(input, palette, n, inputError) {
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let decimated = palette.slice();
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let decimated = palette.slice();
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// force to grayscale
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//decimated = [0, 5, 10, 15];
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// force to rgb
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//decimated = [0, 0x36, 0xb6, 0x86];
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// force to rWb
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//decimated = [0, 0x36, 0x0f, 0x86];
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while (decimated.length > n) {
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while (decimated.length > n) {
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let {popularity, fitness, output} = dither(decimated);
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let {popularity, fitness, output} = dither(decimated);
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