restore to 131-line audio for now
still glitching intermittently
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parent
bef2600d91
commit
2b9c14449a
3 changed files with 19 additions and 20 deletions
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@ -21,6 +21,6 @@ SEGMENTS {
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RODATA: load = MAIN, type = ro optional = yes;
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DATA: load = MAIN, type = rw optional = yes;
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BSS: load = MAIN, type = bss, optional = yes, define = yes;
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AUDIO: load = MAIN, type = ro, optional = yes, define = yes, align = 256;
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AUDIO: load = MAIN, type = ro, optional = yes, define = yes;
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BUFFERS: load = MAIN, type = ro, optional = yes, define = yes, align = 4096;
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}
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34
dither4.s
34
dither4.s
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@ -27,7 +27,6 @@ sample_ptrh = $85
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sample_ptr = sample_ptrl
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scanline = $86
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audiotemp = $87
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sample_index = $80
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frame_counter = $89
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height = 160
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@ -95,8 +94,6 @@ audio_high_byte:
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sta sample_ptrl
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lda #.hibyte(audio_samples)
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sta sample_ptrh
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lda #0
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sta sample_index
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; Disable display DMA
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lda #$00
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@ -171,7 +168,6 @@ wait_loop:
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.macro audio_play_raw
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;ldy VCOUNT ; set on entry
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ldy sample_index ; 3 cycles
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lda (sample_ptr),y ; 5/6 cyc
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sta AUDC1 ; 4 cyc
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.endmacro
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@ -190,17 +186,20 @@ wait_loop:
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.endmacro
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.macro audio_inc
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; 7 cycles
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inc sample_index ; 5 cycles
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bne audio_cont ; 2
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; 22 cycles
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lda sample_ptrl ; 3 cyc
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clc ; 2 cyc
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adc #131 ; 2 cyc
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sta sample_ptrl ; 3 cyc
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lda sample_ptrh ; 3 cyc
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adc #0 ; 2 cyc
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sta sample_ptrh ; 3 cyc
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cmp #.hibyte(audio_samples_end) ; 2 cyc
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bmi audio_cont ; 2 cyc
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; 12 cycles, optional
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inc sample_ptrh ; 5 <- here is the current hard limit
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lda sample_ptrh ; 3
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cmp #.hibyte(audio_samples_end) ; 2
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bmi audio_cont ; 2
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; 5 cycles, optional
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; 10 cycles, optional
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lda #.lobyte(audio_samples) ; 2
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sta sample_ptrl ; 3
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lda #.hibyte(audio_samples) ; 2
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sta sample_ptrh ; 3
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@ -217,16 +216,17 @@ wait_loop:
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sty scanline ; 3 cycles
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inner_scanline frame_offset, 0 ; 23-26 cycles before break, 12 cycles after
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audio_play_raw ; 11-12 cycles
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ldy scanline ; 3 cycles
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audio_play_raw ; 8-10 cycles
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inner_scanline frame_offset, 128 ; 23-26 cycles before break, 12 cycles after
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audio_inc ; 7-24 cycles
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; pair cleanup: 6 cycles
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ldy VCOUNT ; 4 cycles
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bne each_scanline_pair ; 2 cycles
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audio_inc ; 22-32 cycles
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; frame cleanup: 11 cycles
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lda frame_counter ; 3 cycles
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eor #1 ; 2 cycles
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@ -49,7 +49,6 @@ function audio2assembly(audio) {
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.export audio_samples
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.export audio_samples_end
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.align 256
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audio_samples:
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${byte2byte(pack(audio))}
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audio_samples_end:
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@ -61,7 +60,7 @@ audio_samples_end:
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function wav2assembly(buffer) {
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let wav = new WaveFile(buffer);
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let samples = wav.getSamples();
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let n = samples.length - (samples.length % 256);
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let n = samples.length - (samples.length % 131);
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return audio2assembly(samples.slice(0, n));
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}
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