114 lines
No EOL
3.6 KiB
HTML
114 lines
No EOL
3.6 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<title>Block video encoding test</title>
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<style type="text/css">
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.stretchy {
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width:267px;
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height: 160px;
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object-fit: fill;
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image-rendering: pixelated;
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}
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</style>
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</head>
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<body>
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<h1>Block video encoding test</h1>
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<h2>Source video</h2>
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<div>
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<video id="source" src="llamigos.webm" class="stretchy" muted controls playsinline></video>
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</div>
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<h2>Work canvas</h2>
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<div>
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<canvas id="work" width="80" height="160" class="stretchy"></canvas>
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</div>
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<script type="text/javascript">
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let width = 80;
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let height = 160;
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let blockWidth = 2;
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let blockHeight = 8;
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let widthBlocks = width / blockWidth;
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let heightBlocks = height / blockHeight;
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function fromSRGB(val) {
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if (val <= 0.04045) {
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return val / 12.92;
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}
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return ((val + 0.055) / 1.055) ** 2.4;
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}
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function toSRGB(val) {
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if (val <= 0.0031308) {
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return val * 12.92;
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}
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return (val * 1.055) ** (1.0 / 2.4) - 0.055;
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}
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function luma(r, g, b) {
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return r * 0.299 + g * 0.586 + b * 0.114;
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}
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function update() {
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let ctx = work.getContext('2d');
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let pixels = new Uint8Array(width * height);
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// Extract the luma
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ctx.drawImage(source, 0, 0);
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let bits = ctx.getImageData(0, 0, width, height);
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let data = bits.data;
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for (let y = 0; y < height; y++) {
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for (let x = 0; x < width; x++) {
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let i = y * width + x;
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let r = fromSRGB(data[i * 4] / 255);
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let g = fromSRGB(data[i * 4 + 1] / 255);
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let b = fromSRGB(data[i * 4 + 2] / 255);
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let grayLinear = luma(r, g, b);
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let gray = toSRGB(grayLinear);
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let gray16 = Math.round(gray * 15);
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pixels[i] = gray16;
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}
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}
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let blocks = [];
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for (let y = 0; y < height / blockHeight; y++) {
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for (let x = 0; x < width / blockWidth; x++) {
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let i = y * (width / blockWidth) + x;
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}
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}
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for (let y = 0; y < height; y++) {
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for (let x = 0; x < width; x++) {
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let i = y * width + x;
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let gray16 = pixels[i];
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let gray256 = Math.round(gray16 * 255 / 15);
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data[i * 4] = gray256;
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data[i * 4 + 1] = gray256;
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data[i * 4 + 2] = gray256;
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}
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}
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ctx.putImageData(bits, 0, 0);
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}
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let timer = null;
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source.addEventListener('playing', () => {
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if (!timer) {
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timer = setInterval(update, 1000 / 24);
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}
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update();
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});
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source.addEventListener('pause', () => {
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if (timer) {
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clearInterval(timer);
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timer = null;
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}
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});
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</script>
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</body>
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</html> |